Who we are: As the Buenos Aires office of a world:wide creative network, we sit right at the intersection of local traditions and global trends. WeAEUR(TM)re deeply rooted in a long history that shapes the way we work and who we work for: some of the worldAEUR(TM)s biggest and coolest brands. WeAEUR(TM)ve come together from different places and varying backgrounds united under a common cause: deliver brilliant creative results. We like to think of ourselves as one big family. So hereAEUR(TM)s a promise: WeAEUR(TM)re people youAEUR(TM)ll enjoy sharing a table with. Who are we looking for: POSSIBLE Buenos Aires is hiring iOS Developers. As an iOS Developer with POSSIBLE Mobile you are responsible for developing mobile applications for large brands and even larger audiences. Our applications grace the featured sections of the App Store and are being built with the latest systems and tools available to developers. For some examples of our work go to possiblemobile. iOS Developers with POSSIBLE Buenos Aires are responsible for the development of the applications for our clients. You will be tasked with all or parts of projects based on size and scope. Our environment is fast:paced, with agile sprints, peer reviews, and we have in:house design and QA. We take code from Xcode to GIT and then to our clients with a tool we built called VEND to review our work. You will get to work with developers who have been in iOS since the beginning, designers who specialize in Mobile, and with clients that look to you to be the mobile specialist for their organization. What youll do: Write code that is consistent and clean both in formatting style and design with current iOS coding practices following POSSIBLE Mobile Style and Coding Guidelines. Work with a team of developers, designers, QA, and project management to produce high quality projects for large brands. Mentor associate developers. Review code for your peers. Meet team to review status, identify potential blockers. What youll need: 3:5 years as a Software Developer in Swift, Obj:C, C, or C++. Experience developing mobile projects either professionally or solo. A self:motivated and detail:oriented work ethic with a willingness to challenge assumptions and shift gears. Experience with NSLayoutConstraints, XIB files and Storyboards, with the ability to develop UI in both code and Interface Builder. Able to describe what CoreData is, what a persistent store is and how it is used in iOS. Ability to explain what GCD, NSOperations and mutex locks are and when and how they are used. Able to explain what ARC was; bonus points if you have experience with reference counting and can explain how/why you used it. Ability to define and describe MVC/MVVM patters with examples of how and why it is used.